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Now head to the machine at the right side of the water room that you dropped the device on.Īctivate the device and you should now be able to do the block puzzle in the room with the katz (remember to change back to the yellow lightning)Īfterwards you can make your way down the ramp and to the south to where the red lightning is. Smtliche Monster aus Tales of Symphonia: Dawn of the New World, die eine Entwicklung aufweisen, mssen fr die Entwicklung nach Erreichen des geforderten Levels bei der Katz-Gilde gefttert werden. Head back to that device and deactivate it. Hier sind die Artes, Fertigkeiten und Entwicklungsvoraussetzungen fr die Monster der Fungus-Familie aus Tales of Symphonia: Dawn of the New World zu finden. I believe you should have raised the lightning rod on a similar device before so that you could enter the water. Go back and switch your ring back to the normal fire.Ĭome back to this area and use the ring on the rope to drop the device on to the machine below. You should get a small cutscene which focuses on a device suspended by rope. This is important as Emil can have direct control of the elemental grid which makes monster. When you exit you should be on a ledge above the water room.Ĭlimb down the ladder on the right and proceed further right. The Elemental Grid ( Erementoguriddo, 'Element Grid') is a feature of the Flex Range Element Enhanced Linear Motion Battle System found in Tales of Symphonia: Dawn of the New World. the main protagonist in the original Tales of Symphonia. Get rid of it and head into the next area (I think it's another dark room). There should be a door on the southern wall that is blocked with a yellow spark. Pass through the dark area until you get to a regularly lighted area (the katz and shop are here). Okay, I'm trying to do this from memory so bear with me.įrom the area with the water filled bottom head up the stairs to the left and go through the door.
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